Friday, October 14, 2011

GUY GARDNER

For the following three days I'm gonna take a break of Leto Character, and work on an old videogame character project. Now, I almost finished the base mesh...this is from the Max Viewport and has no textures, just plane colors. Then I'll pass the mesh by parts to Zbrush, and finally bake the textures.

After a few days with a cold, today I've been working on the shell textures with photoshop.


I decided to move on and work on the boots.


To finish the body armour, I worked on the neck pillow... And as shown on the images bellow, I saw some unwraps issues. Doesn't bothers me too much, but I'll correct it.


Solved!! At least it works for me.


Final

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